Sunday, December 7, 2014

A Long Time Coming

It's the final week of the edX class I wrote about: Introduction to Game Design.
I need to round up some of the other students to Beta test Gothic Windows!

And, I think I'm ready. I've made a lot of improvements based on things I learned in the class.
I'll invite the edX gang today, and you're invited, too. Here's the link:
Gothic Windows Beta Test
I'd love to have you try Gothic Windows and I look forward to any critique.
It's OK to be harsh. I want to make Gothic Windows as good as it can be.
Thanks!


Thursday, November 6, 2014

Introduction to Game Design

I've enrolled in an edX course from MIT called "Introduction to Game Design".
This may seem odd since I've been designing computer games since 1983 and designed classroom math games for my Taproot (free school) students years before that.
However as my son, Devin, said, "Sounds interesting. Exploration and learning fundamentals is fun! I think that when one is already naturally smart & creative few simple fundamentals can go a long way."
Fun is right! This course is challenging and thrilling. The instructors are smart and friendly and so are lots of the other participants. The assignments are clever and practical.
I've even decided on some changes to Gothic Windows based on game design theory from the course. And this is only week 2!
Speaking of Gothic Windows. I may need a deadline. I'm looking at progvember.com a sort of nanowrimo for programmers.
So you don't believe my first game was published in 1983? Check out this magazine article: